01

Education

2007 — 2019
2017 — 2019

M.Sc. Computer Science & Engineering

Eindhoven University of Technology

Majors in Data Science and Entrepreneurship.

Thesis "Bridging the Domain-Gap in Computer Vision Tasks": object detection and pose estimation for AR, trained on GAN-enhanced synthetic data. Graded 9.5/10.

2014 — 2017

B.Sc. Computer Science

Eindhoven University of Technology

Majors in Software Science, Entrepreneurship and Game Design.

Bachelor's thesis: development of a production-ready Meteor application for an external client. Final grade 9.

2007 — 2013

Pre-university education (VWO — Atheneum)

Sintermeerten College

Subject profile Science & Engineering, supplemented with Biology and Computer Science.

Graduation project: an Arduino robotic arm, controllable from Android via a custom-built Bluetooth API. 9/10.

02

Experience

2004 — Now
2023 — Now

Software Engineer (freelance)

via Brouns-design · Ministerie van Defensie

One project spanning the full breadth of the craft — computer vision, synthetic data, a geospatial front-end, VR/AR and DevOps. As a full-stack engineer on Project Gambit I help build AI that automatically detects anomalous behaviour in camera footage. Gambit is a building block of the Flexibel Reactie Concept (FRC), led by the Kenniscentrum Bewaken & Beveiligen (National Police, Public Prosecution Service, NCTV, Royal Netherlands Marechaussee).

  • Built the back-end and front-end of the Gambit platform as a full-stack engineer, working closely with data scientists, designers and domain experts within a microservice architecture handling high-velocity live data and web streams. Delivered a high-performance front-end with geospatial data visualisation and interactive 2D drawing tools.
  • Independently delivered the Algorithm Register end-to-end (back-end, front-end and DevOps) as an MVP to streamline AI Act compliance for defence algorithms and software, rolled out within Defence's internal software landscape and integrated with internal authentication providers.
  • Built a synthetic data generator in Unreal Engine that produces automatically annotated training data for computer-vision models.
  • VR/AR proof of concept in Unreal Engine: geospatial data integrated with live video streams.
  • Helped shape the IT and AI roadmap for Project Gambit together with the Gambit team. Preparing demos, gathering requirements, and engaging with end users, stakeholders and software vendors.
Unreal Engine Python Vue 3 JavaScript TypeScript HTML SCSS OpenCV PostgreSQL RabbitMQ WebRTC WebSockets pytest SQLAlchemy Docker D3 Konva Cesium PrimeVue FastAPI Quasar Azure Pinia pgvector Genetec API Genetec Web SDK
2026 — Now

Founding Engineer

MurrMurr Platform

MurrMurr lets organizations listen where that never used to scale. It runs personal, adaptive conversations with employees and customers and distils them into themes, sentiment and concrete next steps — the reach of a survey with the depth of a conversation.

  • Designed and built the full platform: Vue 3 / Nuxt front-end, FastAPI (Python) back-end, Neo4j graph and PostgreSQL/pgvector — deployed on Azure with Terraform and Docker.
  • Defined and built the AI roadmap: a multi-provider LLM agent system (OpenAI, Anthropic Claude, Google Gemini via LangChain) with RAG over vector embeddings and voice (TTS/STT).
  • Multi-tenant SaaS with Auth0, org/role isolation and Stripe — type-safe via OpenAPI.
  • CI/CD with GitHub Actions, tests (pytest, Vitest, Playwright) and AI-assisted (dev) workflows.
Neo4j GitHub Actions pytest Playwright Auth0 pgvector Terraform Azure Python TypeScript Sass PostgreSQL Vue 3 FastAPI MCP Servers LangChain LangGraph ElevenLabs API OpenAI API Claude API
2024 — Now

Software Engineer

via Brouns-design · Pirlo Strategy

Strategy is nothing without execution. At Pirlo I built the AI platform that finds the right growth strategy — and helps organizations actually act on it.

Neo4j Bitbucket Pipelines pytest Auth0 Weaviate Terraform Azure Python TypeScript shadcn-vue Sass PostgreSQL Vue 3 FastAPI LangChain LangGraph OpenAI API
2022 — Now

Game Developer & Consultant (freelance)

via Brouns-design · Omroep Max

Carried out the migration to AWS cloud for CI/CD processes, infrastructure and backend systems. Technically responsible for DevOps and advisory work on two TV applications (Geheugen Trainer (>50,000 active users) and Heel Holland Bakt).

Unity Xcode Android Studio AWS EC2 Unity Cloud .NET C# AWS Lambda
2022 — 2023

Lead Front-end Developer (freelance)

via Brouns-design · EnergyWorx

For EnergyWorx's energy-data platform I led the front-end migration from AngularJS to Vue — including architecture decisions, maintenance of the legacy codebase, new functionality, mentoring junior colleagues and hiring team members.

Vue JavaScript TypeScript HTML SCSS Vuex Cypress AngularJS Figma
2020 — 2022

Software Engineer

Intrador

Full-stack data scientist and software engineer at a machine-leasing startup. Developed several portfolio products in Vue, Laravel, GraphQL and React Native, including a backoffice platform and a big-data management platform with a custom front-end for annotation and data enrichment.

Specialised in computer-vision detection (YOLO, MobileNet, Xception), with an active role in shaping the AI vision and the roadmap for product integration.

Vue JavaScript TypeScript Laravel Redis Eloquent Python TensorFlow Keras PyTorch Unity HTML SCSS OpenCV NumPy GraphQL PostgreSQL Elasticsearch React Statamic C#
2018 — 2019

Deep Learning Intern

Philips

Research into state-of-the-art computer-vision algorithms, including YOLO and Convolutional Pose Machines, trained on GAN-enhanced synthetic data. Delivered an iOS prototype with on-device pose estimation for Philips consumer products in augmented reality.

Unity Python LaTeX Swift C Xcode
2019

Software Developer

Prodrive

Design and implementation of an in-house software module, with ASP.NET as the back-end and Elm (a functional language compiling to JavaScript) as the front-end.

Elm ASP.NET C# HTML CSS JavaScript
2016 — 2019

Developer & Founder

Succes Network

Software developer at a collective of independent programmers and marketing specialists focused on scaling ambitious businesses.

jQuery JavaScript HTML CSS PHP Laravel Phaser
2015 — 2017

Software Engineer

IB — the Data Company

Built a .NET / Entity Framework application for file and data-resource management — now part of IB's core operations, reducing redundant data usage by 32%. Also built Symfony modules for ib.nl, including a WYSIWYG CMS with custom .less compilers and a parser that generates front-end templates from a self-designed declaration language.

HTML LESS CSS C# PHP Symfony .NET MySQL
2004 — Now

Founder & Developer

Brouns-design

Active in IT projects since the age of twelve — from simple websites to full database systems, frameworks and APIs. Brouns-design still serves as the umbrella for my client work.

HTML SCSS PHP Laravel PostgreSQL
03

Stack

Tools of the trade

Languages

Python TypeScript JavaScript PHP C++ C# Java

Front-end

Vue.js Vuetify Vuex React AngularJS Bootstrap jQuery Ionic Pinia PrimeVue shadcn/ui shadcn-vue Konva Framer

Back-end

FastAPI Laravel .NET Core WordPress Symfony Flask Express.js Django RabbitMQ WebSockets WebRTC Auth0 Stripe

Machine Learning

PyTorch TensorFlow OpenCV NumPy Jupyter Keras Hugging Face LangChain LangGraph LangSmith RAG OpenAI API Claude API Gemini API

AI Harnesses

Claude Code OpenCode Codex OpenClaw OpenHands

Data

GraphQL SQL PostgreSQL MySQL MongoDB Redis Elastic Search SQLAlchemy D3.js Neo4j Cypher pgvector

Game Engines

Unity Unreal Engine

Cloud & Tools

AWS Google Cloud Azure Docker Git GitHub GitLab Bitbucket Bash Ubuntu Jira VS Code Figma Terraform Azure DevOps GitHub Actions GitLab Runners Playwright

Markup

HTML5 CSS3 Sass LaTeX
© 2026 Jeroen BrounsBrouns-designEindhoven, NL
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