Resume

Education

2017 - 2019
Eindhoven University of Technology

M.Sc. Computer Science & Engineering

Specialisations: Datascience and Entrepreneurship

Thesis: "Bridging the Domain-Gap in Computer Vision Tasks": Object Detection & Pose Estimation for the augmented reality use-case through generative adversarial enhanced synthetic data and domain randomization - Graded 9.5/10

2014 - 2017
Eindhoven University of Technology

B.sc. Computer Science

Specialisations: Software Science, Entrepreneurship. Game Design

Thesis: software application in Meteor issued by a real customer- Graded 9/10

2007 - 2013
Sintermeerten College

Pre-university education (VWO — Atheneum)

Subject profile: Science and Engineering + Biology + Computer Science.

Graduation project: creation of a robotic arm from scratch with arduino, which was controllable by Android devices through a bluetooth API - Graded 9/10

Experience

2023 - Now
via Brouns-design @ Ministerie van defensie

Software Engineer (Freelance)

Within the Gambit team, I am responsible for virtual reality and front-end development of their (web-)applications, as well as engaging in data science activities focused on computer vision solutions for object detection and the development of an in-house synthetic data generator.

The project's primary objective is to conduct research on smart sensor technology to bolster personal security measures. A pivotal aspect of the project involves leveraging artificial intelligence for automatic detection of anomalous patterns in camera footage.

Project Gambit serves as an integral component of the Flexibel Reactie Concept (FRC) - an innovative security concept aimed at enhancing the efficiency and effectiveness of the Bewaken & Beveiligen (security & surveillance) system in countering the escalating threats from organized crime. The FRC is being spearheaded by the Kenniscentrum Bewaken & Beveiligen, bringing together notable entities such as the the National Police, the Public Prosecution Service, the National Coordinator for Counterterrorism and Security (NCTV), and the Koninklijke Marechaussee (Royal Netherlands Marechaussee).

2022 - Now
via Brouns-design @ Omroep Max

Game Developer & Consultant (Freelance)

I consult the IT-division of Omroep Max (one of the Dutch Public Broadcasters) on two of their live applications for their famous TV-shows Geheugen Trainer and Heel Holland Bakt. I carry out migration, maintenance and develop new functionalities.

2022 - 2023
via Brouns-design @ EnergyWorx

Lead front-end developer (Freelance)

EnergyWorx develops an energy analytics & insights platform for energy grid-operators. I was responsible for the technical architecture and helped out in migrating the front-end of their legacy platform (AngularJS) into newer technologies (VUE, VUEX). Moreover I was maintained their legacy codebase while also implementing new features.

2020 - 2022
Intrador

Software Engineer

Intrador is a startup in the machine leasing industry, where I acted out the role of full-stack data-scientist and full-stack software-engineer.

I worked on multiple of Intrador's porfolio products as fullstack webdeveloper with technologies such as VueJS, Laravel, GraphQL and react-native. Among the products were a backoffice management platform for data that comes out of their mobile application and a big data management platform that featured a custom-build front-end (VueJS + GraphQL) for data annotation and enrichment purposes. 

Within Intrador, I also specialized in computer-vision detection algorithms with state-of-the-art techniques like YOLO, MobileNet, Xception and more. In close collaboration with the team, I helped create the AI vision and corresponding roadmap for AI integration into Intrador's software products.

2018 - 2019
Philips

Deep Learning Intern

I conducted research into the state-of-the-art computer vision algorithms that include the YOLO (You Only Look Once) and Convolutional Pose Machine neural network architecture. Computer vision models were trained using only generative adversarial enhanced synthetic data. An iOS mobile application prototype was developed which featured a deep-learning pose-estimation method (with a Convolutional Pose Machine architecture) that could estimate the pose of Philips consumer objects for use in augmented reality environments on the edge.

2016 - 2019
Succes Network

Developer

Succes Network aims at structurally helping ambitious entrepreneurs realizing their business success. By means of an extensive network of professional independent programmers and marketing specialists, Succes Networks is able to deploy the most suited specialist and acts as an extension of our client's business. Within Succes Network, I carried the role of lead programmer and project-manager. 

2019 - 2019
Prodrive

Software Developer

I was responsible for the architecture and implementation of one of their inhouse software modules. I worked with ASP.NET for the back-end, in combination with the functional programming language 'ELM' (JavaScript runtime compiler) for the front-end.

2015 - 2017
IB - the Data Company

Software Engineer

I was responsible for IB's file and data resource management. A C# software application was developed, which was based on .NET and EntityFramework for data-management. The company now uses this software in their core business activities. The program managed to reduce 32% of IB's data resource usage by reducing redundant copies within their data. Moreover, I created modules for their Symphony web-environment; www.ib.nl. I created, among others, a full-stacked 'WYSIWYG CMS module' with its own '.less compilers' and developed a parser that creates its own front-end template based on a self-designed declaration language. 

2004 - Current
Brouns-design

Developer

At the age of 12 1 started obtaining my first ICT projects. This started out with creating simple websites for small companies and individuals but grew out into designing full fetched database systems and self-made frameworks and APIs. As of today, I still realize various projects via Brouns-design.

Game Engines
Unreal Engine
Unity
Front-end Frameworks
Vue.js
Vuetify
Vuex
React
AngularJS
Bootstrap
jQuery
Ionic
Back-end Frameworks
FastAPI
Laravel
.NET Core
WordPress
Symfony
Flask
Express.js
Django
Machine Learning
Chat-GPT
OpenCV
TensorFlow
Jupyter
NumPy
PyTorch
Keras
Hugging-face
Markup languages
HTML5
CSS3
Sass (scss)
LaTeX
Programming Languages
Python
PHP
JavaScript
TypeScript
C++
C#
Java
Data(base)
GraphQL
SQL
Redis
SQLAlchemy
PostgreSQL
MySQL
MongoDB
D3.js
Elastic Search
Tools
Google Cloud
Amazon Web Services
Microsoft Azure
Git
GitHub
Gitlab
Bitbucket
Docker
Ubuntu
Bash
Jira
Visual Studio Code
Visual Studio
Figma